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/ Celestin Apprentice 2 / Apprentice-Release2.iso / Source Code / Mark Pilgrim / Jotto ][ 1.2 / source / Shell ƒ / sounds.h < prev    next >
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C/C++ Source or Header  |  1994-10-30  |  512 b   |  28 lines  |  [TEXT/MMCC]

  1. #include <Sound.h>
  2.  
  3. #define NUM_SOUNDS        10
  4.  
  5. enum
  6. {
  7.     sound_keyclick = 1000,
  8.     sound_playword_good,
  9.     sound_badword,
  10.     sound_wingame,
  11.     sound_losegame,
  12.     sound_virgin,
  13.     sound_on,
  14.     sound_aboutMSG,
  15.     sound_fluff,
  16.     sound_bluffing
  17. };
  18.  
  19. extern    SndChannelPtr        myChannel;
  20. extern    Handle                MySounds[NUM_SOUNDS];
  21. extern    Boolean                gSoundToggle;
  22. extern    Boolean                gSoundAvailable;
  23. extern    Boolean                gSoundIsFinishedPlaying;
  24.  
  25. void InitTheSounds(void);
  26. void DoSound(short whichSound, Boolean async);
  27. void CloseTheSoundChannel(void);
  28.